Create
Creates a new Scene instance.
Create(Main, *args, **kwargs)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Main |
Required |
Any valid value |
Main value used by the operation. |
args |
*args |
Any valid value |
Additional values passed to the operation. |
kwargs |
**kwargs |
Any valid value |
Additional values passed to the operation. |
Output
Creates a new Scene object.
Create
Runs the Create operation for Scene.
Create()
Arguments
No arguments.
Output
Returns the object, so the call can be chained.
Refresh
Runs the Refresh operation for Scene.
Refresh(Render=False)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Render |
False |
Any valid value |
Turns render on or off. |
Output
Updates the object or visible UI state.
Delete
Removes the requested item.
Delete()
Arguments
No arguments.
Output
Returns True/False to indicate success.
Clear
Clears stored data, selection, or visible content.
Clear()
Arguments
No arguments.
Output
Updates the object or visible UI state.
Show
Displays the object/result.
Show()
Arguments
No arguments.
Output
Updates the object or visible UI state.
Hide
Hides the object/result.
Hide()
Arguments
No arguments.
Output
Updates the object or visible UI state.
Focus
Moves focus to this widget/object where supported.
Focus()
Arguments
No arguments.
Output
Updates the object or visible UI state.
Widget
Runs the Widget operation for Scene.
Widget()
Arguments
No arguments.
Output
Returns the calculated result.
Scene_Widget
Runs the Scene_Widget operation for Scene.
Scene_Widget()
Arguments
No arguments.
Output
Returns the calculated result.
Add_Point_Cloud
Adds a new item to the object or UI.
Add_Point_Cloud(Points, Name=False, Colors=None, Point_Size=None, Color=None, Point_Data=None)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Points |
Required |
Any valid value |
Point data, usually Nx2 or Nx3. |
Name |
False |
Any valid value |
Display/name identifier. |
Colors |
None |
Any valid value |
Per-point or display colors. |
Point_Size |
None |
Any valid value |
Point cloud display size. |
Color |
None |
Any valid value |
Color used for drawing or display. |
Point_Data |
None |
Any valid value |
Point Data value used by the operation. |
Output
Adds a new item and returns the created object/id when available.
Add_Point_Cloud_Fast
Adds a new item to the object or UI.
Add_Point_Cloud_Fast(Points, Name=False, Colors=None, Point_Size=None, Color=None, Point_Data=None)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Points |
Required |
Any valid value |
Point data, usually Nx2 or Nx3. |
Name |
False |
Any valid value |
Display/name identifier. |
Colors |
None |
Any valid value |
Per-point or display colors. |
Point_Size |
None |
Any valid value |
Point cloud display size. |
Color |
None |
Any valid value |
Color used for drawing or display. |
Point_Data |
None |
Any valid value |
Point Data value used by the operation. |
Output
Adds a new item and returns the created object/id when available.
Add_Z_Height
Adds a new item to the object or UI.
Add_Z_Height(Image, Name=False, X_Step=1.0, Y_Step=1.0, X_Offset=0.0, Y_Offset=0.0, Colors=None, Point_Size=None, Color=None, Image_Order='XY')
Arguments
| Argument |
Default |
Accepted values |
What it does |
Image |
Required |
Any valid value |
Input image data or image object. |
Name |
False |
Any valid value |
Display/name identifier. |
X_Step |
1.0 |
Any valid value |
X Step value used by the operation. |
Y_Step |
1.0 |
Any valid value |
Y Step value used by the operation. |
X_Offset |
0.0 |
Any valid value |
X Offset value used by the operation. |
Y_Offset |
0.0 |
Any valid value |
Y Offset value used by the operation. |
Colors |
None |
Any valid value |
Per-point or display colors. |
Point_Size |
None |
Any valid value |
Point cloud display size. |
Color |
None |
Any valid value |
Color used for drawing or display. |
Image_Order |
'XY' |
Any valid value |
Image Order value used by the operation. |
Output
Adds a new item and returns the created object/id when available.
Add_STL
Adds a new item to the object or UI.
Add_STL(Source, Name=False, Wireframe=None, Edges=None, Edge_Color=None, Edge_Opacity=None, Edge_Limit=None, Color=None, Opacity=None, Side=None, X=0.0, Y=0.0, Z=0.0, RX=0.0, RY=0.0, RZ=0.0, Scale=None)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Source |
Required |
Any valid value |
Source value used by the operation. |
Name |
False |
Any valid value |
Display/name identifier. |
Wireframe |
None |
Any valid value |
Wireframe value used by the operation. |
Edges |
None |
Any valid value |
Edges value used by the operation. |
Edge_Color |
None |
Any valid value |
Edge Color value used by the operation. |
Edge_Opacity |
None |
Any valid value |
Edge Opacity value used by the operation. |
Edge_Limit |
None |
Any valid value |
Edge Limit value used by the operation. |
Color |
None |
Any valid value |
Color used for drawing or display. |
Opacity |
None |
Any valid value |
Opacity value used by the operation. |
Side |
None |
Any valid value |
Side value used by the operation. |
X |
0.0 |
Any valid value |
X coordinate or horizontal value. |
Y |
0.0 |
Any valid value |
Y coordinate or vertical value. |
Z |
0.0 |
Any valid value |
Z coordinate, depth, or height value. |
RX |
0.0 |
Any valid value |
RX value used by the operation. |
RY |
0.0 |
Any valid value |
RY value used by the operation. |
RZ |
0.0 |
Any valid value |
RZ value used by the operation. |
Scale |
None |
Any valid value |
Scale value used by the operation. |
Output
Adds a new item and returns the created object/id when available.
Add_OBJ
Adds a new item to the object or UI.
Add_OBJ(Source, Name=False, Edges=True, Edge_Color=None, Edge_Opacity=None, Edge_Limit=None, X=0.0, Y=0.0, Z=0.0, RX=0.0, RY=0.0, RZ=0.0, Scale=None)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Source |
Required |
Any valid value |
Source value used by the operation. |
Name |
False |
Any valid value |
Display/name identifier. |
Edges |
True |
Any valid value |
Turns edges on or off. |
Edge_Color |
None |
Any valid value |
Edge Color value used by the operation. |
Edge_Opacity |
None |
Any valid value |
Edge Opacity value used by the operation. |
Edge_Limit |
None |
Any valid value |
Edge Limit value used by the operation. |
X |
0.0 |
Any valid value |
X coordinate or horizontal value. |
Y |
0.0 |
Any valid value |
Y coordinate or vertical value. |
Z |
0.0 |
Any valid value |
Z coordinate, depth, or height value. |
RX |
0.0 |
Any valid value |
RX value used by the operation. |
RY |
0.0 |
Any valid value |
RY value used by the operation. |
RZ |
0.0 |
Any valid value |
RZ value used by the operation. |
Scale |
None |
Any valid value |
Scale value used by the operation. |
Output
Adds a new item and returns the created object/id when available.
Add_GLTF
Adds a new item to the object or UI.
Add_GLTF(Source, Name=False, Color=None, Opacity=None, Side=None, X=0.0, Y=0.0, Z=0.0, RX=0.0, RY=0.0, RZ=0.0, Scale=None)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Source |
Required |
Any valid value |
Source value used by the operation. |
Name |
False |
Any valid value |
Display/name identifier. |
Color |
None |
Any valid value |
Color used for drawing or display. |
Opacity |
None |
Any valid value |
Opacity value used by the operation. |
Side |
None |
Any valid value |
Side value used by the operation. |
X |
0.0 |
Any valid value |
X coordinate or horizontal value. |
Y |
0.0 |
Any valid value |
Y coordinate or vertical value. |
Z |
0.0 |
Any valid value |
Z coordinate, depth, or height value. |
RX |
0.0 |
Any valid value |
RX value used by the operation. |
RY |
0.0 |
Any valid value |
RY value used by the operation. |
RZ |
0.0 |
Any valid value |
RZ value used by the operation. |
Scale |
None |
Any valid value |
Scale value used by the operation. |
Output
Adds a new item and returns the created object/id when available.
Delete_Object
Removes the requested item.
Delete_Object(Object_Id)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Object_Id |
Required |
Object_Id |
Mode/value selector for object id. |
Output
Returns True/False to indicate success.
Object_Visible
Runs the Object_Visible operation for Scene.
Object_Visible(Object_Id, Value=None)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Object_Id |
Required |
Any valid value |
Object Id value used by the operation. |
Value |
None |
Any valid value |
Value to set or process. |
Output
Returns True/False to indicate success.
Show_Object
Runs the Show_Object operation for Scene.
Show_Object(Object_Id)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Object_Id |
Required |
Any valid value |
Object Id value used by the operation. |
Output
Returns True/False to indicate success.
Hide_Object
Runs the Hide_Object operation for Scene.
Hide_Object(Object_Id)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Object_Id |
Required |
Any valid value |
Object Id value used by the operation. |
Output
Returns True/False to indicate success.
Toggle_Object
Runs the Toggle_Object operation for Scene.
Toggle_Object(Object_Id)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Object_Id |
Required |
Any valid value |
Object Id value used by the operation. |
Output
Returns True/False to indicate success.
Set_Point_Cloud
Sets a specific value.
Set_Point_Cloud(Object_Id, Points, Colors=None, Point_Data=None)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Object_Id |
Required |
Type, Point_Cloud, Fast_Point_Cloud |
Mode/value selector for object id. |
Points |
Required |
Any valid value |
Point data, usually Nx2 or Nx3. |
Colors |
None |
Any valid value |
Per-point or display colors. |
Point_Data |
None |
Any valid value |
Point Data value used by the operation. |
Output
Sets the value and returns the updated object or status.
Set_Z_Height
Sets a specific value.
Set_Z_Height(Object_Id, Image, X_Step=None, Y_Step=None, X_Offset=None, Y_Offset=None, Colors=None, Image_Order=None)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Object_Id |
Required |
Z_Height, Type |
Mode/value selector for object id. |
Image |
Required |
Any valid value |
Input image data or image object. |
X_Step |
None |
Any valid value |
X Step value used by the operation. |
Y_Step |
None |
Any valid value |
Y Step value used by the operation. |
X_Offset |
None |
Any valid value |
X Offset value used by the operation. |
Y_Offset |
None |
Any valid value |
Y Offset value used by the operation. |
Colors |
None |
Any valid value |
Per-point or display colors. |
Image_Order |
None |
Any valid value |
Image Order value used by the operation. |
Output
Sets the value and returns the updated object or status.
Point_Cloud
Runs the Point_Cloud operation for Scene.
Point_Cloud(Object_Id=False, Numpy=True, DType='float32')
Arguments
| Argument |
Default |
Accepted values |
What it does |
Object_Id |
False |
Any valid value |
Turns object id on or off. |
Numpy |
True |
Any valid value |
When True, returns NumPy arrays instead of Python lists where supported. |
DType |
'float32' |
Any valid value |
DType value used by the operation. |
Output
Returns structured data such as a list or dictionary.
Get_Point_Cloud
Returns a specific value.
Get_Point_Cloud(Object_Id=False, Numpy=True, DType='float32')
Arguments
| Argument |
Default |
Accepted values |
What it does |
Object_Id |
False |
Any valid value |
Turns object id on or off. |
Numpy |
True |
Any valid value |
When True, returns NumPy arrays instead of Python lists where supported. |
DType |
'float32' |
Any valid value |
DType value used by the operation. |
Output
Returns the requested value.
Z_Height
Runs the Z_Height operation for Scene.
Z_Height(Object_Id=False, Width=320, Height=240, Camera=None, Numpy=True, Empty_Value=None, Image_Order='XY', DType='float32')
Arguments
| Argument |
Default |
Accepted values |
What it does |
Object_Id |
False |
Any valid value |
Turns object id on or off. |
Width |
320 |
Any valid value |
Width in pixels, world units, or widget units depending on the class. |
Height |
240 |
Any valid value |
Height in pixels, world units, or widget units depending on the class. |
Camera |
None |
Any valid value |
Camera pose/settings dictionary. |
Numpy |
True |
Any valid value |
When True, returns NumPy arrays instead of Python lists where supported. |
Empty_Value |
None |
Any valid value |
Empty Value value used by the operation. |
Image_Order |
'XY' |
Any valid value |
Image Order value used by the operation. |
DType |
'float32' |
Any valid value |
DType value used by the operation. |
Output
Returns structured data such as a list or dictionary.
Get_Z_Height
Returns a specific value.
Get_Z_Height(Object_Id=False, Width=320, Height=240, Camera=None, Numpy=True, Empty_Value=None, Image_Order='XY', DType='float32')
Arguments
| Argument |
Default |
Accepted values |
What it does |
Object_Id |
False |
Any valid value |
Turns object id on or off. |
Width |
320 |
Any valid value |
Width in pixels, world units, or widget units depending on the class. |
Height |
240 |
Any valid value |
Height in pixels, world units, or widget units depending on the class. |
Camera |
None |
Any valid value |
Camera pose/settings dictionary. |
Numpy |
True |
Any valid value |
When True, returns NumPy arrays instead of Python lists where supported. |
Empty_Value |
None |
Any valid value |
Empty Value value used by the operation. |
Image_Order |
'XY' |
Any valid value |
Image Order value used by the operation. |
DType |
'float32' |
Any valid value |
DType value used by the operation. |
Output
Returns the requested value.
Get_Z_Height_Image
Returns a specific value.
Get_Z_Height_Image(Object_Id=False, Width=320, Height=240, Camera=None, Numpy=True, Empty_Value=None, Image_Order='XY', DType='float32')
Arguments
| Argument |
Default |
Accepted values |
What it does |
Object_Id |
False |
Any valid value |
Turns object id on or off. |
Width |
320 |
Any valid value |
Width in pixels, world units, or widget units depending on the class. |
Height |
240 |
Any valid value |
Height in pixels, world units, or widget units depending on the class. |
Camera |
None |
Any valid value |
Camera pose/settings dictionary. |
Numpy |
True |
Any valid value |
When True, returns NumPy arrays instead of Python lists where supported. |
Empty_Value |
None |
Any valid value |
Empty Value value used by the operation. |
Image_Order |
'XY' |
Any valid value |
Image Order value used by the operation. |
DType |
'float32' |
Any valid value |
DType value used by the operation. |
Output
Returns the requested value.
Objects
Runs the Objects operation for Scene.
Objects()
Arguments
No arguments.
Output
Returns structured data such as a list or dictionary.
Deselect
Runs the Deselect operation for Scene.
Deselect()
Arguments
No arguments.
Output
Returns True/False to indicate success.
Clear_Selected_Points
Clears stored data, selection, or visible content.
Clear_Selected_Points()
Arguments
No arguments.
Output
Returns True/False to indicate success.
Move_Selected_Points
Moves the object/data by the requested amount.
Move_Selected_Points(DX=0.0, DY=0.0, DZ=0.0)
Arguments
| Argument |
Default |
Accepted values |
What it does |
DX |
0.0 |
Any valid value |
DX value used by the operation. |
DY |
0.0 |
Any valid value |
DY value used by the operation. |
DZ |
0.0 |
Any valid value |
DZ value used by the operation. |
Output
Returns True/False to indicate success.
Selected_Point
Runs the Selected_Point operation for Scene.
Selected_Point()
Arguments
No arguments.
Output
Returns the calculated result.
Selected_Face
Runs the Selected_Face operation for Scene.
Selected_Face()
Arguments
No arguments.
Output
Returns the calculated result.
Selected_Points
Runs the Selected_Points operation for Scene.
Selected_Points()
Arguments
No arguments.
Output
Returns structured data such as a list or dictionary.
Selected_Plane
Runs the Selected_Plane operation for Scene.
Selected_Plane()
Arguments
No arguments.
Output
Returns the calculated result.
Make_Selected_Plane
Runs the Make_Selected_Plane operation for Scene.
Make_Selected_Plane()
Arguments
No arguments.
Output
Returns the calculated result.
Top_View_From_Selected_Plane
Runs the Top_View_From_Selected_Plane operation for Scene.
Top_View_From_Selected_Plane(Distance=None, Duration=0.5, Reverse=False)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Distance |
None |
Any valid value |
Distance value used by the operation. |
Duration |
0.5 |
Any valid value |
Duration value used by the operation. |
Reverse |
False |
Any valid value |
Turns reverse on or off. |
Output
Returns the calculated result.
Plane_From_Selected_Points
Runs the Plane_From_Selected_Points operation for Scene.
Plane_From_Selected_Points()
Arguments
No arguments.
Output
Returns the calculated result.
Top_View_Selected_Plane
Runs the Top_View_Selected_Plane operation for Scene.
Top_View_Selected_Plane(Distance=None, Duration=0.5, Reverse=False)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Distance |
None |
Any valid value |
Distance value used by the operation. |
Duration |
0.5 |
Any valid value |
Duration value used by the operation. |
Reverse |
False |
Any valid value |
Turns reverse on or off. |
Output
Returns the calculated result.
Align_Current_Face
Runs the Align_Current_Face operation for Scene.
Align_Current_Face(Object_Id=False, Camera=None, Distance=None, Duration=0.35, Local_Radius=None)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Object_Id |
False |
Any valid value |
Turns object id on or off. |
Camera |
None |
Any valid value |
Camera pose/settings dictionary. |
Distance |
None |
Any valid value |
Distance value used by the operation. |
Duration |
0.35 |
Any valid value |
Duration value used by the operation. |
Local_Radius |
None |
Any valid value |
Local Radius value used by the operation. |
Output
Returns the calculated result.
Align_View_Direction
Runs the Align_View_Direction operation for Scene.
Align_View_Direction(Camera=None, Distance=None, Duration=0.35)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Camera |
None |
Any valid value |
Camera pose/settings dictionary. |
Distance |
None |
Any valid value |
Distance value used by the operation. |
Duration |
0.35 |
Any valid value |
Duration value used by the operation. |
Output
Returns the calculated result.
Aligned_Face
Runs the Aligned_Face operation for Scene.
Aligned_Face()
Arguments
No arguments.
Output
Returns the calculated result.
Aligned_Face_View
Runs the Aligned_Face_View operation for Scene.
Aligned_Face_View(Direction='Top', Distance=None, Duration=0.35)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Direction |
'Top' |
Any valid value |
Direction value used by the operation. |
Distance |
None |
Any valid value |
Distance value used by the operation. |
Duration |
0.35 |
Any valid value |
Duration value used by the operation. |
Output
Returns the calculated result.
Standard_View
Runs the Standard_View operation for Scene.
Standard_View(Direction='Top', Distance=None, Duration=0.5)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Direction |
'Top' |
Any valid value |
Direction value used by the operation. |
Distance |
None |
Any valid value |
Distance value used by the operation. |
Duration |
0.5 |
Any valid value |
Duration value used by the operation. |
Output
Returns the calculated result.
Move_Camera
Moves the object/data by the requested amount.
Move_Camera(X=None, Y=None, Z=None, Look_At_X=None, Look_At_Y=None, Look_At_Z=None, Up_X=None, Up_Y=None, Up_Z=None, Duration=0.5)
Arguments
| Argument |
Default |
Accepted values |
What it does |
X |
None |
Any valid value |
X coordinate or horizontal value. |
Y |
None |
Any valid value |
Y coordinate or vertical value. |
Z |
None |
Any valid value |
Z coordinate, depth, or height value. |
Look_At_X |
None |
Any valid value |
Look At X coordinate/component. |
Look_At_Y |
None |
Any valid value |
Look At Y coordinate/component. |
Look_At_Z |
None |
Any valid value |
Look At Z coordinate/component. |
Up_X |
None |
Any valid value |
Up X coordinate/component. |
Up_Y |
None |
Any valid value |
Up Y coordinate/component. |
Up_Z |
None |
Any valid value |
Up Z coordinate/component. |
Duration |
0.5 |
Any valid value |
Duration value used by the operation. |
Output
Returns the calculated result.
Rotate_Current_View
Rotates the object/data by the requested angle.
Rotate_Current_View(Angle=0.0, Duration=0.05)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Angle |
0.0 |
Any valid value |
Angle in degrees unless the method says otherwise. |
Duration |
0.05 |
Any valid value |
Duration value used by the operation. |
Output
Returns the calculated result.
Camera
Runs the Camera operation for Scene.
Camera()
Arguments
No arguments.
Output
Returns structured data such as a list or dictionary.
Camera_Update
Runs the Camera_Update operation for Scene.
Camera_Update(Timeout=2.0)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Timeout |
2.0 |
Any valid value |
Timeout value used by the operation. |
Output
Returns the calculated result.
View_Z_Height_Cloud
Runs the View_Z_Height_Cloud operation for Scene.
View_Z_Height_Cloud(Width=320, Height=240, Object_Id=False, Camera=None, Point_Size=None)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Width |
320 |
Any valid value |
Width in pixels, world units, or widget units depending on the class. |
Height |
240 |
Any valid value |
Height in pixels, world units, or widget units depending on the class. |
Object_Id |
False |
Any valid value |
Turns object id on or off. |
Camera |
None |
Any valid value |
Camera pose/settings dictionary. |
Point_Size |
None |
Any valid value |
Point cloud display size. |
Output
Returns structured data such as a list or dictionary.
View_Z_Height
Runs the View_Z_Height operation for Scene.
View_Z_Height(Width=320, Height=240, Object_Id=False, Camera=None, Numpy=False, Empty_Value=None, Image_Order='YX', DType='float32')
Arguments
| Argument |
Default |
Accepted values |
What it does |
Width |
320 |
Any valid value |
Width in pixels, world units, or widget units depending on the class. |
Height |
240 |
Any valid value |
Height in pixels, world units, or widget units depending on the class. |
Object_Id |
False |
Any valid value |
Turns object id on or off. |
Camera |
None |
Any valid value |
Camera pose/settings dictionary. |
Numpy |
False |
Any valid value |
When True, returns NumPy arrays instead of Python lists where supported. |
Empty_Value |
None |
Any valid value |
Empty Value value used by the operation. |
Image_Order |
'YX' |
Any valid value |
Image Order value used by the operation. |
DType |
'float32' |
Any valid value |
DType value used by the operation. |
Output
Returns structured data such as a list or dictionary.
Bind
Runs the Bind operation for Scene.
Bind(**Input)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Input |
**kwargs |
Any valid value |
Input value used by the operation. |
Output
Returns the object, so the call can be chained.
Config_Get
Reads one or more configuration values by name.
Config_Get(*Input)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Input |
*args |
Any valid value |
Input value used by the operation. |
Output
Returns selected configuration values.
Config
Changes one or more supported settings. Pass only the configuration keys you want to update.
Config(**Input)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Input |
**kwargs |
Any valid value |
Input value used by the operation. |
Output
Updates configuration values on the object.
Position
Runs the Position operation for Scene.
Position(Left=None, Top=None, Right=None, Bottom=None)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Left |
None |
Any valid value |
Left value used by the operation. |
Top |
None |
Any valid value |
Top value used by the operation. |
Right |
None |
Any valid value |
Right value used by the operation. |
Bottom |
None |
Any valid value |
Bottom value used by the operation. |
Output
Returns structured data such as a list or dictionary.
Size
Runs the Size operation for Scene.
Size(Width=False, Height=False)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Width |
False |
Any valid value |
Width in pixels, world units, or widget units depending on the class. |
Height |
False |
Any valid value |
Height in pixels, world units, or widget units depending on the class. |
Output
Returns structured data such as a list or dictionary.
Place
Runs the Place operation for Scene.
Place(Left=None, Top=None, Right=None, Bottom=None, Width=None, Height=None)
Arguments
| Argument |
Default |
Accepted values |
What it does |
Left |
None |
Any valid value |
Left value used by the operation. |
Top |
None |
Any valid value |
Top value used by the operation. |
Right |
None |
Any valid value |
Right value used by the operation. |
Bottom |
None |
Any valid value |
Bottom value used by the operation. |
Width |
None |
Any valid value |
Width in pixels, world units, or widget units depending on the class. |
Height |
None |
Any valid value |
Height in pixels, world units, or widget units depending on the class. |
Output
Returns the object, so the call can be chained.